// NPCs

Certain floors contain friendly (or at least non-hostile) characters. Walk into their tile to interact. Most NPCs open a menu; some will say something first.

The Merchant

The Merchant appears on every Rest Floor (every 5th floor). Walk onto his tile to open his shop. He sells consumable items, rings, weapons, and armor. His stock is randomly generated per rest floor — not every item is always available.

What he sells

Items available in the Merchant's stock (randomized per floor):

See Items for specific prices and effects. The Merchant does not restock within a floor session. What you see is what's available.

Selling to the Merchant

You can sell weapons and armor you no longer want. The buyback value is lower than the purchase price. Selling is permanent — there is no buyback.

Public Market

Access the Public Market through the Merchant on any rest floor. List any unequipped weapon, armor, ring, or consumable for sale at a price of your choosing. Instanced items carry their full stats and enhancement levels when sold. Browse listings by category and manage your active listings. When an item sells, BTC is credited to your wallet immediately — even if you're offline.

Generic Armors Sold

Beyond consumables and rings, the Merchant also stocks generic armor pieces. These serve as ingredients for crafting unique armor at Erok's Forge.

ArmorPriceDEFEND Req.
Chewed Undershirt 60+24
Drool-Proof Tunic 130+57
Slimed Flannel 300+814
Road Rash Jersey 550+1621
Krampus Sweater 900+3233

Instanced items (weapons and armor) from both the Merchant and the Public Market have unique stat affix rolls — no two are guaranteed to be identical.

The Gambler

The Gambler appears on rest floors. He runs a casino with four games. The gambler stays on the floor after your first encounter, allowing repeated visits. Games are tracked per visit (not one-time).

Standard Dice

Entry: 200 BTC. Roll two dice — land both on 6 (based on your LUK) for a stat boost. Limited to 5 plays per visit.

Double or Nothing

Entry: 1,000 BTC. Roll 2d6 — if the sum is 7 or greater, you double your stake. Sum below 7 loses it all. No per-visit cap.

Slot Machine

Entry: 300 BTC. 3-reel slot with 7 weighted symbols. Match 3 for the jackpot, match 2 for a consolation prize. No per-visit cap.

Stat Wager

Entry: 1,000 BTC. A random non-HP stat is selected. Win (45%): +2 to a different random stat. Lose: −1 from the wagered stat. No per-visit cap.

Erok

Erok appears on rest floors and runs the Forge. Walk into his tile to open the forge menu. The forge is unlocked by petting Erok — interact with him on any rest floor to unlock it permanently across all sessions.

Enhancement

Enhance weapons and armor from +0 (base) to +9. Each level increases the item's damage or defense by a multiplier. Levels +1 through +3 always succeed. From +4 onward, attempts carry risk of no change, degradation (−1), or destruction.

Target LevelCostStat Multiplier
+110×1.03
+220×1.06
+330×1.09
+440×1.16
+550×1.23
+660×1.30
+770×1.45
+880×1.60
+990×1.75

Risk Table (+4 and above)

Target LevelSuccessFail (no change)Degrade (−1)Destroy
+460%35%5%0%
+540%47%13%0%
+615%74%11%0%
+712%70%17%1%
+88%70%20%2%
+94%71%22%3%

Crafting

The forge offers recipes for two legendary weapons and five tiers of armor.

Golden Wang

Recipe: Rare Vampire Testicles (×1) + Rare Vampire Cock (×1) + 6,900 Bitcoins

Highest-damage weapon in the game. Requires 69 STR. Ingredients drop from the Vampire Raid boss.

Magic Pencil

Recipe: Brick of C-4 (×20) + Pointy Stick (×1) + Pablo Escobar's Golden Ring (×1) + 1,337 Bitcoins

Unpredictable damage weapon. Requires 50 STR.

Armor Tiers

ArmorDEFEND Req.RarityAffix Slots
Graphic Tee 86 Common0
Barrel (with suspenders) 1610 Uncommon1
Leather Armor 3214 Rare2
Milanese Armor 4020 Epic3
Nokia Mail 6035 Legendary4

Gemstone Socketing

Instanced weapons and armor can be socketed with Gemstones. Each gem adds a permanent percentage-based stat bonus. Application cost scales with item grade (50800 BTC). Socketing into an occupied slot replaces the old stat.

GemStat BonusApply Cost
Gem of Attack+ATK%50–800
Gem of Defense+DEF%50–800
Gem of Vitality+HP%50–800
Gem of Luck+LUK%50–800
Gem of Swiftness+SPD%50–800
Gem of Persuasion+PRS%50–800
Gem of Endurance+END%50–800
Gem of Strength+STR%50–800

Stat Rerolling

Instanced items with stat affixes can have their affixes re-rolled. The first re-roll on any item is free. After that, cost depends on grade:

Each re-roll replaces all current affixes with new random stat types and values.

Carrier Pigeon

A Carrier Pigeon perches at every rest hub you've visited. Interact with it to fast travel between any previously visited rest floor. This is a convenient way to revisit earlier Merchants, the Forge, or other NPCs without descending through the dungeon again.

Carrier Pigeons also appear as a consumable item (40 BTC from the Merchant). Using one during a dungeon floor teleports you back to the most recent rest hub instantly — useful for escaping a dangerous situation.

The Vampire

On the Rest Floor at depth 30, a special non-hostile version of the Gay Cocksucking Vampire stands near the center of the floor and offers you access to the Vampire Raid.

Walk up to them and interact to see the raid offer. For details on the Vampire Raid itself, see Vampire Raid.