// Getting Started
Download the latest version of TardQuest Launcher. In the Edition dropdown, select TardQuest Online II and hit Update. Once the game is downloaded, hit Play to start your adventure.
On the login screen, hit Register and follow the prompts. Your character is tied to your account — progress is saved on the server. Stats, inventory, Bitcoins, and floor progress all persist between sessions.
You spawn at the entrance of Floor 1. The map is dark — you can only see two tiles in front of you. The minimap in the corner shows explored tiles as dots.
Immediate objectives on Floor 1:
The screen is divided into several panels:
| Panel | Location | What it shows |
|---|---|---|
| Minimap | Top-left | Explored tiles, your position, nearby entities |
| Stats | Left sidebar | HP, Bitcoins, and core stats |
| Viewport | Centre | First-person view of the dungeon |
| Battle Log | Above viewport | Combat results, item use, event messages |
| Companions | Below viewport | Persuaded companions (up to 3) |
| Inventory | Right sidebar | Items, weapons, armor, rings |
| Tab Drawer | Bottom left | Party list, Quests, Settings, Account |
Enemies roam the dungeon. Walk into one (or it walks into you) to start combat. In combat, you have three options:
Turn order is based on SPD (co-op only at the moment).
Bitcoins (BTC) are the only currency. You earn them by:
Spend BTC at the Merchant who appears on rest floors. Buy consumables, weapons, armor, and rings. Enhancements at Erok's forge cost BTC as well — see Items.
When your HP reaches zero, you die. A death portrait plays, and after a moment the game reloads and returns you to a safe floor. Your inventory, stats, and Bitcoins are preserved across death — you lose nothing except your current floor progress.
Falling through cracked floors is an instant kill regardless of HP. Watch your carry weight — overloaded characters are more likely to fall through damaged floor tiles.
Every several floors, a specially generated Rest Floor replaces the normal dungeon level. Rest floors are larger, shared between online players, and do not spawn regular enemies. You can see and interact with other players on the same rest floor.
Features present on rest floors: