// Items & Equipment

Your inventory holds consumable items, a weapon, a piece of armor, and up to two rings. Carry weight limits how much you can hold — see Stats for details. Items are obtained from Treasure Chests, enemies, the Merchant, and quest rewards.

Consumable Items

Used from the inventory menu. Most have an immediate effect on HP or the floor state.

ItemEffectPriceSource
Can of Hamm's +15% max HP (weight 1.0) 10 Chest, Merchant
Cup of Lean +30% max HP (weight 0.8) 20 Chest, Merchant
Glass of Toilet Water +50% max HP (weight 1.2) 30 Chest, Merchant
Alaska Raisins +75% max HP (weight 1.5) 45 Chest, Merchant
Dowsing Rod Reveals the exit tile on the minimap 15 Chest, Merchant
Torch Reveals the entire map for the current floor and extends sight range to 3 tiles 40 Chest, Merchant
Brick of C-4 Combat: deals heavy explosive damage to the enemy.
Exploration: detonates the cell in front of you, destroying walls, chests, mimics, and NPCs.
120 Chest, Merchant
Trom-BONE Plays a morale-boosting trombone solo. 5 Chest, Merchant
Seed Phial Restores 40% of a companion's max HP. Feed via the companion's character sheet, not directly from inventory. 15 Merchant
Lode Gun A single-shot cannon used to mine gemstone features from the dungeon floor. Consumed on use. +3 LOAD. 20 Merchant

Weapons

Equip one weapon at a time. Damage formula per attack: STR + weapon base + min(floor(STR/5), range-1) + random(0, range - minFloor). Higher STR raises the minimum damage roll by 1 per 5 STR, up to the weapon's range cap.

WeaponLevel Req.Damage (base + range)PriceSource
Fingernail 1 1 +0–4 Default Starting weapon
Pointy Stick 5 4 +0–6 20 Merchant, Quest reward
Wiffle Ball Bat 9 6 +0–7 30 Merchant
Nunchucks 13 9 +0–12 70 Merchant
Atlatl Spear 17 13 +0–15 90 Merchant
Bludgeoning Mace 21 16 +0–19 150 Merchant
Dance Club 26 20 +0–22 200 Merchant
Cathode Ray Tube Monitor 32 30 +0–35 400 Merchant
Magic Pencil 42 9 +0–99 Not sold Erok's Forge - Crafting
Golden Wang 50 69 +0–69 Not sold Erok's Forge - Crafting

Armor

Equip one armor piece. DEF from armor stacks with base DEF and ring bonuses. Armor requires a minimum level to equip.

ArmorLevel Req.DEF BonusPriceSource
Pectoral Mass 1 +1 Default Starting armor
Graphic Tee 5 +8 Not sold Erok's Forge - Crafting
Barrel (with suspenders) 10 +16 Not sold Erok's Forge - Crafting
Leather Armor 13 +32 Not sold Erok's Forge - Crafting
Milanese Armor 20 +40 Not sold Erok's Forge - Crafting
Black Plate Armor 28 +48 Not sold Erok's Forge - Crafting
Nokia Mail 45 +60 Not sold Erok's Forge - Crafting
Chewed Undershirt 3 +2 60 Merchant
Drool-Proof Tunic 7 +5 130 Merchant
Slimed Flannel 15 +8 300 Merchant
Road Rash Jersey 24 +16 550 Merchant
Krampus Sweater 36 +32 900 Merchant

Rings

Equip up to two rings simultaneously (one per hand). Rings provide stat bonuses or special passive effects. Some rings are sold by the Merchant; others only drop from chests.

RingBonus / EffectPriceSource
Ring of Sexy Underwear+5 PRS60Chest
Frenchly Accented Ring+7 PRS100Chest
Valentine's Day Ring+5 max HP60Chest
Bloodstream Nosering+8 max HP100Chest
Cockring of Hardening+2 DEF60Chest
Pectoral Piercing+5 DEF100Chest
Pinky Toe Ring+1 SPD60Chest
Crack Infused Ring+2 SPD100Chest
Gambler's Ring+5 LUK150Chest
Pablo Escobar's Golden Ring+10 LUK200Chest
Ring of Sightliness View depth increases from 2 to 5 tiles. Also enables full-brightness vision. 180 Merchant only
Ring of Stinky Nearby enemies actively try to avoid you 90% of the time instead of chasing you. 200 Merchant only
Ring of Amplified Audio +10 PRS and grants a 3rd Persuasion attempt per encounter. 130 Merchant only

Enhancement

Once unlocked, you can enhance your weapons and armor at the Enhancement menu. Enhancement levels run from +0 (base) to +9. Each level increases the item's base damage or defense by a multiplier.

Enhancement Costs + Multipliers

Target LevelCostStat Multiplier
+110×1.03
+220×1.06
+330×1.09
+440×1.16
+550×1.23
+660×1.30
+770×1.45
+880×1.60
+990×1.75

Enhancement Risk

Levels +1 through +3 always succeed. From +4 onward, each attempt carries risk. Failure degrades the item to the previous enhancement level. Destruction permanently removes the item from your inventory.

Target LevelSuccessFail (no change)Degrade (−1)Destroy
+460%35%5%0%
+540%47%13%0%
+615%74%11%0%
+712%70%17%1%
+88%70%20%2%
+94%71%22%3%

Crafting

Erok's Forge offers recipes for legendary weapons and crafted armor at five rarity tiers:

Golden Wang

Recipe: Rare Vampire Testicles (×1) + Rare Vampire Cock (×1) + 690 Bitcoins

The crafting materials drop from the Vampire Raid Boss. This is the highest-damage weapon in the game. It requires Level 50 to wield and cannot be purchased anywhere.

Magic Pencil

Recipe: Pointy Stick (×1) + Gem of Luck (×6) + Gem of Attack (×9) + 420 Bitcoins

A crafted weapon of unpredictable power. Requires Level 42 to wield and cannot be purchased. The Pointy Stick is common loot; the gems are mined from the dungeon floor.

Armor Crafting

Graphic Tee

Recipe: Gem of Defense (×2) + Chewed Undershirt (×1) + 15 Bitcoins

DEF: 8 | Requires Level 5 | Base rarity: Common | 2 gem sockets

Barrel (with suspenders)

Recipe: Gem of Defense (×3) + Drool-Proof Tunic (×1) + 30 Bitcoins

DEF: 16 | Requires Level 10 | Base rarity: Uncommon | 3 gem sockets

Leather Armor

Recipe: Gem of Defense (×4) + Slimed Flannel (×1) + 50 Bitcoins

DEF: 32 | Requires Level 13 | Base rarity: Rare | 4 gem sockets

Milanese Armor

Recipe: Gem of Defense (×5) + Road Rash Jersey (×1) + 80 Bitcoins

DEF: 40 | Requires Level 20 | Base rarity: Epic | 5 gem sockets

Nokia Mail

Recipe: Gem of Defense (×7) + Krampus Sweater (×1) + 120 Bitcoins

DEF: 60 | Requires Level 45 | Base rarity: Legendary | 6 gem sockets

Stat Affixes (Gemstones)

Weapons and armor do not come with pre-rolled affixes. Instead, all stat affixes are added through gemstone socketing at Erok's Forge. Each gemstone fills one stat slot on an instanced item with a guaranteed stat type and a percentage bonus rolled within the item's grade range.

Socket Capacity by Rarity

Higher-rarity items have more socket capacity for gemstone-applied affixes:

RarityGem SocketsExample Sources
Common 2 Fingernail, Pectoral Mass, Graphic Tee
Uncommon 3 Pointy Stick, Wiffle Ball Bat, Barrel (with suspenders)
Rare 4 Nunchucks, Atlatl Spear, Leather Armor, Black Plate Armor
Epic 5 Bludgeoning Mace, Dance Club, Milanese Armor, Magic Pencil
Legendary 6 Golden Wang, Nokia Mail

Gemstone Affixes

Each gemstone type applies a percentage bonus to its corresponding stat. The bonus range depends on the item's grade: Common 2–20%, Uncommon 4–20%, Rare 6–20%, Epic 8–20%, Legendary 10–20%.

GemStat BonusDescription
Gem of Strength +2–20% (by grade) Increases weapon damage and carrying capacity.
Gem of Endurance +2–20% (by grade) Reduces incoming damage and increases carry capacity.
Gem of Swiftness +2–20% (by grade) Improves attack speed and reduces input delay.
Gem of Defense +2–20% (by grade) Increases damage reduction from armor.
Gem of Luck +2–20% (by grade) Improves enhancement success rates, loot rolls, and mining success.
Gem of Attack +2–20% (by grade) Boosts weapon damage output.
Gem of Vitality +2–20% (by grade) Increases maximum HP.
Gem of Persuasion +2–20% (by grade) Improves persuasion success rate.

Enhancement & Affixes

When you enhance a weapon or armor at Erok's Forge, any gemstone-applied affix values are multiplied by the enhancement stat multiplier. For example, a weapon with a +10% Strength affix enhanced to +5 (×1.23) will have an effective affix of +12.3% Strength. This makes enhancement particularly valuable on items with multiple socketed gemstones.

Gemstones

Instanced weapons and armor can be socketed with Gemstones at Erok's Forge. Each gem adds a percentage-based stat bonus to the item. Applying a gemstone consumes it permanently. Gemstones are found as loot drops throughout the dungeon.

GemStat BonusApply Cost
Gem of Attack+ATK%5–80
Gem of Defense+DEF%5–80
Gem of Vitality+HP%5–80
Gem of Luck+LUK%5–80
Gem of Swiftness+SPD%5–80
Gem of Persuasion+PRS%5–80
Gem of Endurance+END%5–80
Gem of Strength+STR%5–80

Application cost scales with item grade: Common 5, Uncommon 10, Rare 20, Epic 40, Legendary 80. Socketing into an existing slot replaces the old stat with the gem's bonus.

Stat Rerolling

The old stat rerolling system has been retired in favor of Gemstone Socketing (see above). Gemstones provide targeted control over individual stat slots on instanced items — each gem guarantees a specific stat type, with the value rolled from the item's grade range. Apply gemstones through Erok's Forge at a cost of 5–80 BTC depending on item grade.

Public Market

Access the Public Market through the Merchant NPC on any rest floor. List any unequipped weapon, armor, ring, or consumable for sale at a price of your choosing. Instanced items carry their full stats and enhancement levels when sold. Browse listings by category (Items, Weapons, Armor, Rings) and manage your own active listings. When an item sells, BTC is credited to your wallet immediately — even if you're offline.

Selling Items

You can sell any item back to the Merchant. The buyback price depends on category:

Items sold to the Merchant are gone permanently.