// Items & Equipment
Your inventory holds consumable items, a weapon, a piece of armor, and up to two rings. Carry weight limits how much you can hold — see Stats for details. Items are obtained from Treasure Chests, enemies, the Merchant, and quest rewards.
Used from the inventory menu. Most have an immediate effect on HP or the floor state.
| Item | Effect | Price | Source |
|---|---|---|---|
| Can of Hamm's | +15% max HP (weight 1.0) | 10 | Chest, Merchant |
| Cup of Lean | +30% max HP (weight 0.8) | 20 | Chest, Merchant |
| Glass of Toilet Water | +50% max HP (weight 1.2) | 30 | Chest, Merchant |
| Alaska Raisins | +75% max HP (weight 1.5) | 45 | Chest, Merchant |
| Dowsing Rod | Reveals the exit tile on the minimap | 15 | Chest, Merchant |
| Torch | Reveals the entire map for the current floor and extends sight range to 3 tiles | 40 | Chest, Merchant |
| Brick of C-4 |
Combat: deals heavy explosive damage to the enemy. Exploration: detonates the cell in front of you, destroying walls, chests, mimics, and NPCs. |
120 | Chest, Merchant |
| Trom-BONE | Plays a morale-boosting trombone solo. | 5 | Chest, Merchant |
| Seed Phial | Restores 40% of a companion's max HP. Feed via the companion's character sheet, not directly from inventory. | 15 | Merchant |
| Lode Gun | A single-shot cannon used to mine gemstone features from the dungeon floor. Consumed on use. +3 LOAD. | 20 | Merchant |
Equip one weapon at a time. Damage formula per attack:
STR + weapon base + min(floor(STR/5), range-1) + random(0, range - minFloor).
Higher STR raises the minimum damage roll by 1 per 5 STR, up to the weapon's range cap.
| Weapon | Level Req. | Damage (base + range) | Price | Source |
|---|---|---|---|---|
| Fingernail | 1 | 1 +0–4 | Default | Starting weapon |
| Pointy Stick | 5 | 4 +0–6 | 20 | Merchant, Quest reward |
| Wiffle Ball Bat | 9 | 6 +0–7 | 30 | Merchant |
| Nunchucks | 13 | 9 +0–12 | 70 | Merchant |
| Atlatl Spear | 17 | 13 +0–15 | 90 | Merchant |
| Bludgeoning Mace | 21 | 16 +0–19 | 150 | Merchant |
| Dance Club | 26 | 20 +0–22 | 200 | Merchant |
| Cathode Ray Tube Monitor | 32 | 30 +0–35 | 400 | Merchant |
| Magic Pencil | 42 | 9 +0–99 | Not sold | Erok's Forge - Crafting |
| Golden Wang | 50 | 69 +0–69 | Not sold | Erok's Forge - Crafting |
Equip one armor piece. DEF from armor stacks with base DEF and ring bonuses. Armor requires a minimum level to equip.
| Armor | Level Req. | DEF Bonus | Price | Source |
|---|---|---|---|---|
| Pectoral Mass | 1 | +1 | Default | Starting armor |
| Graphic Tee | 5 | +8 | Not sold | Erok's Forge - Crafting |
| Barrel (with suspenders) | 10 | +16 | Not sold | Erok's Forge - Crafting |
| Leather Armor | 13 | +32 | Not sold | Erok's Forge - Crafting |
| Milanese Armor | 20 | +40 | Not sold | Erok's Forge - Crafting |
| Black Plate Armor | 28 | +48 | Not sold | Erok's Forge - Crafting |
| Nokia Mail | 45 | +60 | Not sold | Erok's Forge - Crafting |
| Chewed Undershirt | 3 | +2 | 60 | Merchant |
| Drool-Proof Tunic | 7 | +5 | 130 | Merchant |
| Slimed Flannel | 15 | +8 | 300 | Merchant |
| Road Rash Jersey | 24 | +16 | 550 | Merchant |
| Krampus Sweater | 36 | +32 | 900 | Merchant |
Equip up to two rings simultaneously (one per hand). Rings provide stat bonuses or special passive effects. Some rings are sold by the Merchant; others only drop from chests.
| Ring | Bonus / Effect | Price | Source |
|---|---|---|---|
| Ring of Sexy Underwear | +5 PRS | 60 | Chest |
| Frenchly Accented Ring | +7 PRS | 100 | Chest |
| Valentine's Day Ring | +5 max HP | 60 | Chest |
| Bloodstream Nosering | +8 max HP | 100 | Chest |
| Cockring of Hardening | +2 DEF | 60 | Chest |
| Pectoral Piercing | +5 DEF | 100 | Chest |
| Pinky Toe Ring | +1 SPD | 60 | Chest |
| Crack Infused Ring | +2 SPD | 100 | Chest |
| Gambler's Ring | +5 LUK | 150 | Chest |
| Pablo Escobar's Golden Ring | +10 LUK | 200 | Chest |
| Ring of Sightliness | View depth increases from 2 to 5 tiles. Also enables full-brightness vision. | 180 | Merchant only |
| Ring of Stinky | Nearby enemies actively try to avoid you 90% of the time instead of chasing you. | 200 | Merchant only |
| Ring of Amplified Audio | +10 PRS and grants a 3rd Persuasion attempt per encounter. | 130 | Merchant only |
Once unlocked, you can enhance your weapons and armor at the Enhancement menu. Enhancement levels run from +0 (base) to +9. Each level increases the item's base damage or defense by a multiplier.
| Target Level | Cost | Stat Multiplier |
|---|---|---|
| +1 | 10 | ×1.03 |
| +2 | 20 | ×1.06 |
| +3 | 30 | ×1.09 |
| +4 | 40 | ×1.16 |
| +5 | 50 | ×1.23 |
| +6 | 60 | ×1.30 |
| +7 | 70 | ×1.45 |
| +8 | 80 | ×1.60 |
| +9 | 90 | ×1.75 |
Levels +1 through +3 always succeed. From +4 onward, each attempt carries risk. Failure degrades the item to the previous enhancement level. Destruction permanently removes the item from your inventory.
| Target Level | Success | Fail (no change) | Degrade (−1) | Destroy |
|---|---|---|---|---|
| +4 | 60% | 35% | 5% | 0% |
| +5 | 40% | 47% | 13% | 0% |
| +6 | 15% | 74% | 11% | 0% |
| +7 | 12% | 70% | 17% | 1% |
| +8 | 8% | 70% | 20% | 2% |
| +9 | 4% | 71% | 22% | 3% |
Erok's Forge offers recipes for legendary weapons and crafted armor at five rarity tiers:
Golden Wang
Recipe: Rare Vampire Testicles (×1) + Rare Vampire Cock (×1) + 690 Bitcoins
The crafting materials drop from the Vampire Raid Boss. This is the highest-damage weapon in the game. It requires Level 50 to wield and cannot be purchased anywhere.
Magic Pencil
Recipe: Pointy Stick (×1) + Gem of Luck (×6) + Gem of Attack (×9) + 420 Bitcoins
A crafted weapon of unpredictable power. Requires Level 42 to wield and cannot be purchased. The Pointy Stick is common loot; the gems are mined from the dungeon floor.
Graphic Tee
Recipe: Gem of Defense (×2) + Chewed Undershirt (×1) + 15 Bitcoins
DEF: 8 | Requires Level 5 | Base rarity: Common | 2 gem sockets
Barrel (with suspenders)
Recipe: Gem of Defense (×3) + Drool-Proof Tunic (×1) + 30 Bitcoins
DEF: 16 | Requires Level 10 | Base rarity: Uncommon | 3 gem sockets
Leather Armor
Recipe: Gem of Defense (×4) + Slimed Flannel (×1) + 50 Bitcoins
DEF: 32 | Requires Level 13 | Base rarity: Rare | 4 gem sockets
Milanese Armor
Recipe: Gem of Defense (×5) + Road Rash Jersey (×1) + 80 Bitcoins
DEF: 40 | Requires Level 20 | Base rarity: Epic | 5 gem sockets
Nokia Mail
Recipe: Gem of Defense (×7) + Krampus Sweater (×1) + 120 Bitcoins
DEF: 60 | Requires Level 45 | Base rarity: Legendary | 6 gem sockets
Weapons and armor do not come with pre-rolled affixes. Instead, all stat affixes are added through gemstone socketing at Erok's Forge. Each gemstone fills one stat slot on an instanced item with a guaranteed stat type and a percentage bonus rolled within the item's grade range.
Higher-rarity items have more socket capacity for gemstone-applied affixes:
| Rarity | Gem Sockets | Example Sources |
|---|---|---|
| Common | 2 | Fingernail, Pectoral Mass, Graphic Tee |
| Uncommon | 3 | Pointy Stick, Wiffle Ball Bat, Barrel (with suspenders) |
| Rare | 4 | Nunchucks, Atlatl Spear, Leather Armor, Black Plate Armor |
| Epic | 5 | Bludgeoning Mace, Dance Club, Milanese Armor, Magic Pencil |
| Legendary | 6 | Golden Wang, Nokia Mail |
Each gemstone type applies a percentage bonus to its corresponding stat. The bonus range depends on the item's grade: Common 2–20%, Uncommon 4–20%, Rare 6–20%, Epic 8–20%, Legendary 10–20%.
| Gem | Stat Bonus | Description |
|---|---|---|
| Gem of Strength | +2–20% (by grade) | Increases weapon damage and carrying capacity. |
| Gem of Endurance | +2–20% (by grade) | Reduces incoming damage and increases carry capacity. |
| Gem of Swiftness | +2–20% (by grade) | Improves attack speed and reduces input delay. |
| Gem of Defense | +2–20% (by grade) | Increases damage reduction from armor. |
| Gem of Luck | +2–20% (by grade) | Improves enhancement success rates, loot rolls, and mining success. |
| Gem of Attack | +2–20% (by grade) | Boosts weapon damage output. |
| Gem of Vitality | +2–20% (by grade) | Increases maximum HP. |
| Gem of Persuasion | +2–20% (by grade) | Improves persuasion success rate. |
When you enhance a weapon or armor at Erok's Forge, any gemstone-applied affix values are multiplied by the enhancement stat multiplier. For example, a weapon with a +10% Strength affix enhanced to +5 (×1.23) will have an effective affix of +12.3% Strength. This makes enhancement particularly valuable on items with multiple socketed gemstones.
Instanced weapons and armor can be socketed with Gemstones at Erok's Forge. Each gem adds a percentage-based stat bonus to the item. Applying a gemstone consumes it permanently. Gemstones are found as loot drops throughout the dungeon.
| Gem | Stat Bonus | Apply Cost |
|---|---|---|
| Gem of Attack | +ATK% | 5–80 |
| Gem of Defense | +DEF% | 5–80 |
| Gem of Vitality | +HP% | 5–80 |
| Gem of Luck | +LUK% | 5–80 |
| Gem of Swiftness | +SPD% | 5–80 |
| Gem of Persuasion | +PRS% | 5–80 |
| Gem of Endurance | +END% | 5–80 |
| Gem of Strength | +STR% | 5–80 |
Application cost scales with item grade: Common 5, Uncommon 10, Rare 20, Epic 40, Legendary 80. Socketing into an existing slot replaces the old stat with the gem's bonus.
The old stat rerolling system has been retired in favor of Gemstone Socketing (see above). Gemstones provide targeted control over individual stat slots on instanced items — each gem guarantees a specific stat type, with the value rolled from the item's grade range. Apply gemstones through Erok's Forge at a cost of 5–80 BTC depending on item grade.
Access the Public Market through the Merchant NPC on any rest floor. List any unequipped weapon, armor, ring, or consumable for sale at a price of your choosing. Instanced items carry their full stats and enhancement levels when sold. Browse listings by category (Items, Weapons, Armor, Rings) and manage your own active listings. When an item sells, BTC is credited to your wallet immediately — even if you're offline.
You can sell any item back to the Merchant. The buyback price depends on category:
Items sold to the Merchant are gone permanently.